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Showing posts with label Android Market. Show all posts
Showing posts with label Android Market. Show all posts
Friday, February 20, 2009
Android Market update: priced applications for US users

Android Market update: priced applications for US users

Last Friday, we enabled developers to upload priced apps and saw a flurry of activity in the days that followed. Today, it is my pleasure to let you know that we have begun the phased rollout of priced applications to T-Mobile G1 users in the US. Once the service is enabled on their devices, T-Mobile G1 users will be able to see the priced apps immediately without the need to reboot. For more details on this update to Android Market, please see last week's blogpost.

Friday, February 13, 2009
Android Market update: support for priced applications

Android Market update: support for priced applications

I'm pleased to announce that Android Market is now accepting priced applications from US and UK developers. Developers from these countries can go to the publisher website at http://market.android.com/publish to upload their application(s) along with end user pricing for the apps. Initially, priced applications will be available to end users in the US starting mid next week. We will add end user support for additional countries in the coming months.

We will also enable developers in Germany, Austria, Netherlands, France, and Spain to offer priced applications later this quarter. By the end of Q1 2009, we will announce support for developers in additional countries. Developers can find more information about priced applications in Android Market at http://market.android.com/support/

Google Checkout will serve as the payment and billing mechanism for Android Market. Developers who do not already have a Google Checkout merchant account can easily sign up for one via the publisher website.

Also, Android Market for free applications will become available to users in Australia starting February 15th Pacific Time and in Singapore in the coming weeks. Developers can now make their applications available in these countries via the publisher website at http://market.android.com/publish.

We look forward to seeing more great applications on Android Market.

Wednesday, October 22, 2008
Android Market: Now available for users

Android Market: Now available for users

Last month I outlined some details around Android Market. Today, Android Market launched for users to download applications along with the first Android-powered phone—the T-Mobile G1.

With Android Market, users can easily download apps to their Android-powered phone. Users can also rate the apps they've downloaded and leave comments. These users' ratings along with anonymous usage statistics help determine how apps are ranked and presented within Android Market.

If you're a developer, you will be able to register and upload your applications starting next Monday, 2008-10-27, when we've wrapped up a few final details. In order to make sure that each developer is authenticated and responsible for their apps, you will need to register and pay a one time $25 application fee. Once registered, your apps can be made available to users without further validation or approval.

Starting in early Q1, developers will also be able to distribute paid apps in addition to free apps. Developers will get 70% of the revenue from each purchase; the remaining amount goes to carriers and billing settlement fees—Google does not take a percentage. We believe this revenue model creates a fair and positive experience for users, developers, and carriers.

There are already over 50 apps available in Android Market today. You can view a showcase of some of these apps—which include multimedia, location-based tools, barcode scanners, travel guides and games—at http://www.android.com/market/. Now that Android Market is live and ready for contributions, we hope to see developers adding their own compelling apps starting next week.

In the coming months, we'll continue to roll out additional tools and enhancements to Android Market. We also expect to see additional Android-powered devices rolling out by different carriers around the world. Starting today, you can get a device, test your apps on it, and get them ready for upload. On Monday, to share your app with the world, simply register, upload your application and publish it. It's really that easy. I look forward to seeing what you bring to the Market.

Update: As of Monday morning (2008-10-27), http://market.android.com/publish is now available for developers to publish their apps on Android Market.

Thursday, August 28, 2008
Android Market: a user-driven content distribution system

Android Market: a user-driven content distribution system

When we talk to developers, a common topic is the challenge of getting applications in the hands of users. That's why today I'm happy to share early details of Android Market—an open content distribution system that will help end users find, purchase, download and install various types of content on their Android-powered devices. The concept is simple: leverage Google's expertise in infrastructure, search and relevance to connect users with content created by developers like you.

Developers will be able to make their content available on an open service hosted by Google that features a feedback and rating system similar to YouTube. We chose the term "market" rather than "store" because we feel that developers should have an open and unobstructed environment to make their content available. Similar to YouTube, content can debut in the marketplace after only three simple steps: register as a merchant, upload and describe your content and publish it. We also intend to provide developers with a useful dashboard and analytics to help drive their business and ultimately improve their offerings.

I also wanted to share some early details to help with planning your efforts so that you can be ready as our partners release the first Android-powered handsets. Developers can expect the first handsets to be enabled with a beta version of Android Market. Some decisions are still being made, but at a minimum you can expect support for free (unpaid) applications. Soon after launch an update will be provided that supports download of paid content and more features such as versioning, multiple device profile support, analytics, etc. Below are some screenshots that illustrate some of the security features and workflow.

With the addition of a marketplace, the Android ecosystem is becoming even more robust. I am incredibly energized by the support and amazing content I've seen so far. We will share more details as they are available and I look forward to working with many of you in the coming months.

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