ADS

Top Banner Advertisement
  • New features to better understand player behavior with Player Analytics.

  • Find success on Google Play: What app developers can learn from games .

  • Using Credentials between your Server and Google Services.

New Post

Rss

Showing posts with label Google Cloud Platform. Show all posts
Showing posts with label Google Cloud Platform. Show all posts
Wednesday, April 29, 2015
Integrate Play data into your workflow with data exports

Integrate Play data into your workflow with data exports

Posted by Frederic Mayot, Google Play team



The Google Play Developer Console makes a wealth of data available to you so you have the insight needed to successfully publish, grow, and monetize your apps and games. We appreciate that some developers want to access and analyze their data beyond the visualization offered today in the Developer Console, which is why we’ve made financial information, crash data, and user reviews available for export. We're now also making all the statistics on your apps and games (installs, ratings, GCM usage, etc.) accessible via Google Cloud Storage.



New Reports section in the Google Play Developer Console



We’ve added a Reports tab to the Developer Console so that you can view and access all available data exports in one place.






A reliable way to access Google Play data



This is the easiest and most reliable way to download your Google Play Developer Console statistics. You can access all of your reports, including install statistics, reviews, crashes, and revenue.



Programmatic access to Google Play data



This new Google Cloud Storage access will open up a wealth of possibilities. For instance, you can now programmatically:



  • import install and revenue data into your in-house dashboard

  • run custom analysis

  • import crashes and ANRs into your bug tracker

  • import reviews into your CRM to monitor feedback and reply to your users



Your data is available in a Google Cloud Storage bucket, which is most easily accessed using gsutil. To get started, follow these three simple steps to access your reports:



  1. Install the gsutil tool.


    • Authenticate to your account using your Google Play Developer Console credentials.


  2. Find your reporting bucket ID on the new Reports section.


    • Your bucket ID begins with: pubsite_prod_rev (example:pubsite_prod_rev_1234567890)


  3. Use the gsutil ls command to list directories/reports and gsutil cp to copy the reports. Your reports are organized in directories by package name, as well as year and month of their creation.



Read more about exporting report data in the Google Play Developer Help Center.



Note about data ownership on Google Play and Cloud Platform: Your Google Play developer account is gaining access to a dedicated, read-only Google Cloud Storage bucket owned by Google Play. If you’re a Google Cloud Storage customer, the rest of your data is unaffected and not connected to your Google Play developer account. Google Cloud Storage customers can find out more about their data storage on the terms of service page.

Tuesday, February 24, 2015
We'll see you at GDC 2015!

We'll see you at GDC 2015!

Posted by Greg Hartrell, Senior Product Manager of Google Play Games



The Game Developers Conference (GDC) is less than one week away in San Francisco. This year we will host our annual Developer Day at West Hall and be on the Expo floor in booth #502. We’re excited to give you a glimpse into how we are helping mobile game developers build successful businesses and improve user experiences.





Our Developer Day will take place in Room 2006 of the West Hall of Moscone Center on Monday, March 2. We're keeping the content action-oriented with a few presentations and lightning talks, followed by a full afternoon of hands on hacking with Google engineers. Here’s a look at the schedule:



Opening Keynote || 10AM: We’ll kick off the day by sharing to make your games more successful with Google. You’ll hear about new platforms, new tools to make development easier, and ways to measure your mobile games and monetize them.



Running A Successful Games Business with Google || 10:30AM: Next we’ll hear from Bob Meese, the Global Head of Games Business Development from Google Play, who’ll offer some key pointers on how to make sure you're best taking advantage of unique tools on Google Play to grow your business effectively.



Lightning Talks || 11:15AM: Ready to absorb all the opportunities Google has to offer your game business? These quick, 5-minute talks will cover everything from FlatBuffers to Google Cast to data interpolation. To keep us on track, a gong may be involved.



Code Labs || 1:30PM: After lunch, we’ll turn the room into a classroom setting where you can participate in a number of self-guided code labs focused on leveraging Analytics, Google Play game services, Firebase and VR with Cardboard. These Code Labs are completely self-paced and will be available throughout the afternoon. If you want admission to the code labs earlier, sign up for Priority Access here!



Also, be sure to check out the Google booth on the Expo floor to get hands on experiences with Project Tango, Niantic Labs and Cardboard starting on Wednesday, March 4. Our teams from AdMob, AdWords, Analytics, Cloud Platform and Firebase will also be available to answer any of your product questions.



For more information on our presence at GDC, including a full list of our talks and speaker details, please visit g.co/dev/gdc2015. Please note that these events are part of the official Game Developer's Conference, so you will need a pass to attend. If you can't attend GDC in person, you can still check out our morning talks on our livestream at g.co/dev/gdc-livestream.



Copyright © 2012 Android Developers Apps All Right Reserved
Shared by Themes24x7